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Ranks & Promotion

Recruit → Hunter → Slayer → Warlord → Immortal.

段 · Ranks & Promotion

Five ranks, Recruit to Immortal.

Every item you learn has a rank. The rank is a simple label for how well you know that item: the better you know it, the higher it climbs and the longer it waits between reviews. There are five ranks. Each one is made of one or more stages, and every review you pass nudges an item up a single stage until it crosses into the next rank.

5 ranks8 stages to climb~6 months to Immortal
登 · The basics

How an item climbs the ranks.

  1. 1
    Every item starts at Recruit. As soon as you finish its lesson and it enters reviews, it sits at the lowest rank.
  2. 2
    Passing reviews moves it up. Each correct review raises the item one stage and makes the next review wait longer. Clear every stage in a rank and the item climbs into the next one.
  3. 3
    A wrong answer can drop it back. Missing a review moves the item down a couple of stages, which can pull it back to a lower rank, so it comes back sooner until you have it down again.
  4. 4
    Immortal is the finish line.Once an item reaches the top rank, it's fully learned and stops appearing in reviews.

You can see all of this on your dashboard. The SRS chartgroups your items by rank, and every review card shows the rank of the item you're looking at. The wait times below are the same ones shown on that chart.

位 · The five ranks

What each rank means.

  1. Rank 1 · 4 stages · hours to days

    Recruit

    The starting rank, and the only one with several quick stages. A fresh item is easy to forget, so its first reviews come back fast: as close as an hour apart in Kana Awakening, or a few hours apart in Core Ascent, stretching out to a day or two by the time it leaves. Every item climbs all four Recruit stages first.

  2. Rank 2 · 2 stages · about 3 weeks

    Hunter

    The item is starting to settle in. Its two stages spread reviews out to one week, then two, the same in both phases. In Core Ascent, reaching Hunter on most of a level is also what opens the next level's lessons.

  3. Rank 3 · 1 stage · about 1 month

    Slayer

    You know this one well. Slayer is a single stage: the item rests about a month before its next review, just often enough to keep it sharp. Same wait in both phases.

  4. Rank 4 · 1 stage · about 4 months

    Warlord

    Almost permanent. Warlord is one long stage: the item waits around four months before its last review, again the same in both phases. One more correct answer from here and it's done.

  5. Rank 5 · the finish · forever

    Immortal

    Fully learned, and not a waiting stage at all. Pass an item's final review and it becomes Immortal, which means it leaves your review queue for good. You don't need to see it again.

    Don't chase Immortal.Getting items to the top is satisfying, but it takes months and isn't needed to keep moving. Steady reviews matter far more than a pile of Immortals.
表 · Every stage, side by side

The full stage map.

Here is every stage in every rank, with the wait at each one. The early Recruit stages are quicker in Kana Awakening than in Core Ascent; from Hunter onward the timing is identical in both phases. Each pill is one stage, so the number of pills is the number of stages in that rank.

  1. 1

    Recruit

    4 stages1.5 to 3.5 days to clear
    Kana Awakening
    1. 1h
    2. 3h
    3. 8h
    4. 1 day
    Core Ascent
    1. 4h
    2. 8h
    3. 1 day
    4. 2 days
  2. 2

    Hunter

    2 stagesabout 3 weeks to clear
    Both phases
    1. 1 week
    2. 2 weeks
  3. 3

    Slayer

    1 stageabout 1 month to clear
    Both phases
    1. 1 month
  4. 4

    Warlord

    1 stageabout 4 months to clear
    Both phases
    1. 4 months
  5. 5

    Immortal

    Finalstays forever
    Both phases
    1. No more reviews

Add it all up and one item takes about six months of correct reviews to go from its first lesson to Immortal, in either phase. A wrong answer drops it back a couple of stages, so a tough item can take longer. You never have to count any of this, Fuguro tracks every stage for you.

Ranks open new levels

Reaching a rank is what unlocks the next level.

You don't need a whole level at Immortal to move on. In Core Ascent, once most of a level's items reach Hunter, the next level's lessons unlock. In Kana Awakening the gate is a little earlier, partway through Recruit, so kana levels open faster. Fuguro handles all of this for you. For the full picture, see Lessons & Phases.

You never have to track any of this.

Ranks rise and fall on their own. Just do your lessons and reviews, and items climb by themselves. For a daily routine that keeps them climbing, read Best Way to Use Fuguro, or head back to all help sections.

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